Adrian Stutz is a Game Designer and Programmer living in Bern, Switzerland.

He's currently working on the computer game Feist and developing the OS X frontend of MPlayer as well as tools for the Unity game engine, like the Animate tweening engine or The Shelf.

Adrian tweets at @sttz and occasionally writes at his blog. You can see what he's watching at trakt and what he's listening to at

Use to get in touch.